For a 3 stars level, there would be officers deploying spike strips in order to pop the vehicle's tires. For a 2 stars level, police cars are placed on the road and some police officers will be waiting to shoot the player.
In GTA San Andreas, in the initial cutscene of Puncture Wounds there is a reference to the police using stingers, but they never actually set them up as a part of a roadblock.ĭepending of the wanted level, some variations will occur during the pursuit. In GTA Vice City and GTA Vice City Stories, the Police will set up stingers and driving over them will result in bursting the players tires and the player will be unable to drive the car properly. Roadblocks are featured in all of the games in the 3D Universe, with the exception of GTA Liberty City Stories. GTA 2 also introduced higher level police, FBI and military road blocks.Īn example of a partial roadblock in Grand Theft Auto: San Andreas, constructed out of barriers, a single Barracks, and a military officer. GTA introduced with only police cars blocking the roads, and the same goes with GTA London '69 and GTA London '61, in GTA 2 it is easier for the player to escape as there are laced gaps between neighboring vehicles, secured only by easy-to-be-rammed-through barriers, that even leave the player's car nearly undamaged. At five stars the roadblocks are replaced by FBI (FIB in HD Universe) vehicles, and a six stars they are replaced by Barracks. At four stars they are replaced by Enforcers ( Police Riot in GTA V). Occasionally, the vehicle will sit in front of a spike strip, to further effect the player. Roadblocks are set up on the road in an attempt to block the player in pursuit at a 3+ Star wanted level.Īt three stars the roadblocks are comprised of police cruisers, except for Grand Theft Auto V, where they are replaced by Police Transporters.